Weapon Table

Damage Type:
Simple / Martial:
Melee / Ranged:
Properties:
NameCostDamageTypeWeightPlaysProperties
Club11d4Blunt1 kg
Finesse,
Simple,
Crude Mace101d6Blunt1 kg
Finesse,
Simple,
Light Hammer51d4Blunt0.5 kg
Finesse,
Thrown (6),
Batch (15),
Simple,
Tanto51d4Cut¾ kg
Finesse,
Thrown (6),
Finisher,
Nimble (1d8),
Batch (15),
Simple,
Dagger51d4Pierce¾ kg
Finesse,
Thrown (6),
Finisher,
Nimble (1d8),
Batch (15),
Simple,
War Cleaver101d6Cut1 kg
Finesse,
Simple,
Javelin51d6Pierce1 kg
Thrown (6),
Cavalry,
Polearm,
Batch (15),
Simple,
Shortspear51d6Pierce1.5 kg
Versatile (Reach (1), 1d8),
Polearm,
Simple,
War Pick101d8Pierce2 kg
Two-Handed,
Simple,
Greatclub101d8Blunt5 kg
Two-Handed,
Simple,
Guisarme251d8Cut5 kg
Two-Handed,
Reach (1),
Polearm,
Simple,
Peasant Flail251d8Blunt5 kg
Two-Handed,
Simple,
Quarterstaff101d8Blunt2 kg
Finesse,
Reach (1) Two-Handed,
Non-lethal,
Polearm,
Simple,
Unarmed Strike01Blunt
Non-Lethal,
Simple,
Finesse,
Unpurchasable,
Bite01d6Pierce
Bite,
Simple,
Unpurchasable,
Claws01d6Cut
Claws,
Simple,
Unpurchasable,
Horns01d6Pierce
Horns,
Simple,
Unpurchasable,
Slam01d6Blunt
Slam,
Simple,
Unpurchasable,
Tail01d6Blunt
Tail,
Simple,
Unpurchasable,
Wings01d6Blunt
Wings,
Simple,
Unpurchasable,
Scimitar1001d6Cut1 kgFeint and Strike, Charge
Cavalry,
Finesse,
Shotel1501d6Cut1 kgFeint and Strike, Cripple
Cavalry,
Finesse,
Rapier1001d6Pierce1 kgLunge, Cautious Attack
Finesse,
Light Flail1501d6Blunt1.5 kgDisarm, Trip
Finesse,
Hook Sword1501d6Cut1.5 kgFeint, Trip
Finesse,
Estoc2001d10Pierce1.5 kgLunge, Cautious Attack
Finesse,
Two-Handed,
Meteor Hammer2501d10Blunt1 kgDisarm, Stun, Trip
Reach (1),
Finesse,
Two-Handed,
Dai-Katana2001d10Cut1 kgFeint, Cripple, Sweep
Reach (1),
Finesse,
Two-Handed,
Kusarigama2001d10Cut1 kgDisarm, Cripple, Trip
Reach (1),
Finesse,
Two-Handed,
Falchion501d8Cut1.5 kgCripple, Trip
,
Arming Sword1251d8Cut1.5 kgFeint and Strike, Cautious Attack
Cavalry,
Longsword2001d8Cut2 kgFeint and Strike, Cautious Attack
Versatile (1d12,
Variable (Blunt, Pierce)),
Variable (Blunt),
Battle Axe501d8Cut2 kgDisarm, Cripple
,
Boar Spear201d8Pierce1.5 kgBrace, Charge
Polearm,
Versatile (1d12,
Two-Handed,
Reach (1)),
Long Spear251d6Pierce2 kgBrace, Charge
Polearm,
Reach (1),
Versatile (1d10, Two-Handed),
Horseman’s Pick1001d8Pierce2 kgCripple, Charge
Cavalry,
Warhammer501d8Blunt2 kgStun, Trip
,
Flail501d8Blunt2 kgStun, Disarm
,
Morningstar501d8Blunt2 kgStun, Cripple
Versatile (1d12,
Variable (Pierce)),
Pike1001d10Pierce3 kgBrace, Charge
Reach (3),
Two-Handed,
Polearm,
Lance1001d10Pierce2.5 kgCripple, Charge
Reach (1),
Cavalry,
Two-Handed,
Polearm,
Great Lance1501d10Pierce6 kgCharge
Cavalry,
Reach (3),
Two-Handed,
Polearm,
Maul251d12Blunt4 kgStun, Trip
Finisher,
Two-Handed,
Kanabo1001d12Blunt4 kgStun, Cripple
Reach (1),
Two-Handed,
Pollaxe1001d12Blunt4 kgDisarm, Trip, Feint and Strike
Variable (Pierce),
Polearm,
Two-Handed,
Greataxe1251d12Cut3.5 kgCripple, Reckless Attack
Two-Handed,
Greatsword1501d12Cut3 kgFeint and Strike, Sweep
Reach (1),
Two-Handed,
Glaive1001d12Cut3 kgCripple, Sweep
Reach (1),
Two-Handed,
Polearm,
Halberd1001d12Pierce3 kgTrip, Cripple
Reach (1),
Variable (Cut),
Two-Handed,
Polearm,
Ranseur501d12Pierce3 kgCripple, Charge
Reach (1),
Two-Handed,
Polearm,
Bec De Corbin1001d12Pierce3 kgStun, Cripple
Reach (1),
Variable (Blunt),
Two-Handed,
Polearm,
Heavy War Pick1501d12Pierce3.5 kgCripple, Trip
Finisher,
Two-Handed,
Battle Standard5001d8Pierce3 kg
Reach (1),
Exotic,
Two-Handed,
Rally,
Inspire,
Wolf's Brush501d4Pierce4 kg
Reach (3),
Exotic,
Wolf's Brush,
Manstopper,
Blowgun1001Pierce0.5 kg
Ammunition (Dart),
Ranged (12),
Alchemical (Poisoned),
Simple,
Finesse,
Quiet,
Dart51d4Pierce0.1 kg
Thrown (10),
Finesse,
Batch (30),
Simple,
Light Crossbow1001d10Pierce1 kg
Ammunition (Bolt),
Ranged (10 / 20),
Loading,
Variable (Cut) Two-Handed,
Corner Shooting,
Simple,
Point and Shoot,
Shortbow251d6Pierce0.5 kg
Ammunition (Arrow),
Ranged (15 / 30),
Variable (Cut),
Two-Handed,
Simple,
Staff Sling101d6Blunt2.5kg
Ammunition (Lead Bullet),
Ranged (15 / 30),
Two-Handed,
Simple,
Atlatl1001d8Pierce1 kg
Ammunition (Dart),
Ranged (15 / 30),
Archery,
Atlatl,
Hand Crossbow2001d6Pierce1kg
Ammunition (Bolt),
Ranged (12),
Finesse,
Corner Shooting,
Alchemical (Poisoned),
Variable (Cut),
Simple,
Point and Shoot,
Quiet,
Heavy Crossbow5002d6Pierce3kg
Ammunition (Bolt),
Ranged (30 / 60),
Loading,
Variable (Cut),
Corner Shooting,
Two-Handed,
Simple,
Point and Shoot,
Arbalest10004d6 vs ENDPierce6kg
Ammunition (Bolt),
Ranged (50 / 100),
Loading (2),
Two-Handed,
Variable (Cut),
Corner Shooting,
Simple,
Point and Shoot,
Broadhead Round,
Repeating Crossbow5002d4Pierce3kg
Ammunition (Bolt),
Ranged (6),
Two-Handed,
Variable (Cut),
Finesse,
Alchemical (Poisoned, Bleeding),
Corner Shooting,
Simple,
Point and Shoot,
Rapid Fire,
Longbow1001d10Pierce1kg
Ammunition (Arrow),
Ranged (50 / 100),
Archery,
Two-Handed,
Variable (Cut),
Composite Bow5001d8Pierce1kg
Ammunition (Arrow),
Ranged (30 / 60),
Archery,
Cavalry,
Two-Handed,
Variable (Cut),
Sling101d10Blunt0.2 kg
Ammunition (Lead Bullet),
Ranged (30 / 60),
Archery,
Two-Handed,
War Dart51d12Cut1 kg
Thrown (8),
Archery,
Versatile (Polearm, 1d8),
Batch (15),
Throwing,
Simple Net5None (No Scaling)None5 kg
Thrown (2),
Simple Net,
Batch (4),
Throwing,
Sophisicated Net25None (No Scaling)None5 kg
Thrown (6),
Sophisicated Net,
Batch (4),
Throwing,
Hurlbat51d12Cut1kg
Thrown (8),
Archery,
Versatile (1d8),
Batch (15),
Throwing,
Hurlbat,
Pilum101d12Pierce1kg
Thrown (8),
Archery,
Versatile (Polearm, 1d8),
Batch (15),
Throwing,
Pilum,
Discus/Steel Ball51d12Blunt1kg
Thrown (6),
Archery,
Batch (6),
Throwing,
Discus,
Firefly Pot50None (No Scaling)None1 kg
Thrown (6),
Batch (4),
Firefly Pot,
Expendable,
Throwing,
Holy Water Pot250SpecialRadiants
Thrown (6),
Batch (4),
Expendable,
Magic-Scaling,
Holy Water Pot,
Throwing,
Naphtha Pot501d12Fire1 kg
Thrown (6),
Batch (4),
Expendable,
Magic-Scaling,
Naphtha Pot,
Throwing,
Poison Pot501d12Poison1 kg
Thrown (6),
Batch (4),
Expendable,
Magic-Scaling,
Poison Pot,
Throwing,
Quicklime Pot101d6Acid1 kg
Thrown (6),
Batch (4),
Expendable,
Magic-Scaling,
Quicklime Pot,
Throwing,
Stink Pot10None (No Scaling)None1 kg
Thrown (6),
Batch (4),
Expendable,
Magic-Scaling,
Stink Pot,
Throwing,
Arcane Crossbow20005d6 vs ENDPierce10 kg
Ammunition (Bolt),
Ranged (75 / 150),
Loading (2),
Variable (Cut),
Corner Shooting,
Cumbersome,
Mana-Weapon (2),
Cover-Piercer,
Two-Handed,
Magic-Scaling,
Simple,
Point and Shoot,
Broadhead Round,
Darter8001d6Cut0.5 kg
Ammunition (Dart),
Ranged (12),
Alchemical (Poisoned, Bleeding),
Mana-Weapon (4),
Finesse,
Magic-Scaling,
Quiet,
Long Darter10001d6Cut2 kg
Ammunition (Dart),
Ranged (24),
Alchemical (Poisoned, Bleeding),
Mana-Weapon (6),
Finesse,
Magic-Scaling,
Quiet,
Two-Handed,
Dragon’s Roar1500Unavoidable Guard Break. AOE: 3 x 3 square.None5 kg
Ammunition (Alchemical Canister),
Ranged (6),
Mana-Weapon (2),
Loading (1),
Two-Handed,
Cumbersome,
Fauxomancer Staff15001d10Fire2 kg
Ranged (24),
Mana-Weapon (4),
Two-Handed,
Variable (Acid, Cold, Shock, Psychic, Force, Radiant, Necrotic),
Magic-Scaling,
Fire Lance5004d6 vs ENDFire4 kg
Ammunition (2 Alchemical Canister),
Ranged (6),
Mana-Weapon (4),
Loading (2),
Two-Handed,
Cumbersome,
Magic-Scaling,
Versatile (Two-Handed,
1d10 Piercing,
Reach (1), Polearm, Loses Magic-Scaling),
Hand Mortar2500NoneNone10 kg
Ranged (12 / 36),
Mana-Weapon (2),
Two-Handed,
Cumbersome,
Hand Mortar,
Siphon25002d8 vs END. AOE: 1 w 3 l line.Fire10 kg
Ammunition (Alchemical Canister),
Ranged (6),
Alchemical (Burning, Poisoned, Guard Break, Illuminated, Rot),
Variable (Poison, Radiant, Necrotic),
Mana-Weapon (2),
Two-Handed,
Cumbersome,
Magic-Scaling,